Filters and Focus
Filters change which scenes and lanes are emphasised so you can review a book, character, asset, plot thread or warning pattern.
TimelineTimeline
Asset events show where important story objects change state, location or custody so continuity remains visible.
Tags: timeline, assets, custody, continuity, evidence
Asset events represent important changes to objects, evidence, documents, vehicles, weapons, keys, letters, phones, maps or other story items. If an object matters to the plot or continuity, it should have a visible trail.
Tracking assets helps answer questions such as: Who has the letter? Where is the weapon? Has the key been found yet? Could this character know about the document?
Objects often create continuity problems because they move quietly. A scene may hand a clue to one character, hide it in a room, destroy it or change its meaning. Asset events make those changes explicit.
Custody and location links help Continuity Explorer and warnings reason about whether the story state makes sense.
A letter is discovered in chapter two, stolen in chapter four and read aloud in chapter eight.
A weapon moves from a locked cabinet to a suspect's car.
A key is copied, lost, found and finally used.
A document is forged, signed, hidden and exposed.
A vehicle changes hands and later becomes an alibi problem.
Filters change which scenes and lanes are emphasised so you can review a book, character, asset, plot thread or warning pattern.
TimelineScene cards show the scenes in reading order and surface the planning details that matter most at timeline level.
TimelineTimeline shows when scenes occur and how books, chapters and manuscript scenes are ordered.
TimelineAsset dependency fields describe how one asset's state affects another object's availability or meaning.
TimelineAsset drop fields turn a quick Timeline action into continuity evidence for object state, location and custody.
Timeline